

It doesn’t have a desktop client, right?
Romm integrates with Playnite on Windows. I’m waiting for the RetroDeck integration as I am on Linux.
That would be the last step missing to truly have a selfhosted Steam-like server.
It doesn’t have a desktop client, right?
Romm integrates with Playnite on Windows. I’m waiting for the RetroDeck integration as I am on Linux.
That would be the last step missing to truly have a selfhosted Steam-like server.
Ok, I’ll keep waiting for ROMM then.
Great progress on the UI, it looks really polished. Consultations.
I have a few questions:
Flathub = free visibility
Wait, what? Why?
This. It does what you want and it’s actually a proper software license.
Get a domain, most tutorials use Cloudflare, so get that and switch if you want only after learning a bit more.
I recommend this setup to easily host anything you could ever want, access it remotely without exposing your network. Use Proxmox Helper Scripts.
Proxmox VE (host)
├── VM #1: Tailscale Exit Node
└── VM #2: VM
└── Docker
├── Traefik
├── Coolify
└── Zitadel
That glue is the whole value of OD. I wish there was a Docker compose version for home servers.
Damn.
Is this easy to self host?
It’s time for alternatives to step it up.
I’m looking for one that makes it look like the Lemmy web client called alexandrite or the Feeds gnome app.
I’ll need to whip up a theme with ChatGPT or something.
Similar apps:
https://flathub.org/apps/de.schmidhuberj.tubefeeder
https://flathub.org/apps/rocks.shy.VacuumTube
https://flathub.org/apps/org.nickvision.tubeconverter
Looks like the NewPipe flatpak is very unoptimized compared to what others are doing.
Is there a skin / theme that makes the UI more modern?
Definitely Proxmox as base OS, Docker inside.
Not for me, I prefer AIO, less maintenance.
A Sims clone has to be better than the Sims and even then I wouldn’t like to play it. A mod friendly life sim engine is something I would definitely want to play.
I can already imagine a SimGine Skyrim mod being uploaded on day 1.
But I would suggest to scale it back even more, if I understood correctly, it’s still very ambitious. Make it scriptable, modular, dev & artist friendly. Well documented, treat contributors as first class.
Start with the creation of something where contributors can create for example a dog entity add the a trait called thirst which has a counter that increases x% every x seconds then another contributor adds a bowl of water that replenishes the thirst meter.
Start with a grid and snapping system with layering so that contributors could create the building blocks. Players could import models and assign an entity to it.
Players could start by importing ready made models. The character creator could come later, or you could start with just hats. And go from there.
If Half Life 3 was made using Godot, things would get wild.
Use the Fork Luke!
Challenge the status quo in a Snowpiercer fashion.