• 0 Posts
  • 419 Comments
Joined 4 months ago
cake
Cake day: June 16th, 2025

help-circle
  • 8.5% of Americans are millionaires. There are a few countries even higher than that, but in general, it’s significantly higher than most places in the world.

    Put it this way: More than 50% of the entire world’s millionaires (in USD of course, not local currency) are Americans. But Americans are only ~4% of the world’s population.

    It really is the land of opportunity IF you’re a professional doing… something.



  • Okay, this is going to be a completely off topic rant, but:

    Being a millionaire doesn’t mean shit anymore. It means you own a house in a city and are a well paid professional.

    That is an incredibly privileged thing to be able to say tbh.

    It’s also why any young-ish American complaining they’re poor should shut the hell up. I’d be on track to becoming a millionaire if I was allowed to do my job in the US. But the country doesn’t want me, I’m too white to even consider an H-1B, those all go to Indian folk lol

    In my country, to become a millionaire, I need to set up a business, scam people, and do tax evasion. Because the salaries in my field are at LEAST 5x lower. Remember when the big tech companies hired people out of boot camps and gave them 200k annual salaries? Those guys would’ve gotten hired at 1200-1500 a month here at the same time.

    Ah, but since our salaries are lower, cost of living must be low too? Nope, actually cost of living in a nice and “cheap” American city like San Francisco is only 50% more than CoL in our capital.

    I would’ve given a lot to spend my 20s being a software engineer in the US and then fuck off to a country with a nice climate, good healthcare and low cost of living before any actual need for the healthcare kicks in. Just wasn’t in the cards for me though.



  • boonhet@sopuli.xyztoMemes@sopuli.xyzWhat's your test for people?
    link
    fedilink
    arrow-up
    4
    arrow-down
    1
    ·
    10 hours ago

    So if the carts stack up outside, the cart guy has to go outside in the rain, slush, whatever. If they don’t, he can stay inside for longer.

    It gives him more time to dick around doing nothing.

    Waiters also get some waiting around time. If they don’t, they have to run everywhere. Why wouldn’t you want them to have more breathing room?



  • But the thing is, you can’t use all your clothes at once, your memory CAN all be useful in the moment, hence no need to be anal about leaving it unused.

    In your example, those tools are providing you with insight and you could turn them off. They have to index a bunch of files and build models of them in memory.

    Then when you actually run your compiler, it’s helpful that your OS has probably “wasted” some RAM keeping source files cached after a few runs, even the ones you haven’t edited recently.


  • That’s memory not hogged by a single program, making me able to use it for other stuff.

    But it’s not unused memory.

    People have this weird fetish with free memory. Remember all the idle app killers on Android, etc?

    Besides, if I’m playing a game, I WANT it to have preloaded assets so I don’t have to wait for them to load from the NVMe. I also don’t want the developer to spent half their time reducing memory usage by 10 kilobytes - I’d much rather that time is spent on making the game do more things.

    I wait for the OOM killer to fire up before saying, “it’s full”.

    Then you’re already different from most the “everything uses too much memory these days” folks. Most look at the Windows task manager which shows 14 gigs in use out of 16 and go buy more - because Windows dared use 8 gigabytes of cache that it was completely willing to free if another program asked for it.

    In fact, I should be panicking right now:

                   total        used        free      shared  buff/cache   available
    Mem:        32789900    21931604      283888     2760372    13429988    10858296
    Swap:              0           0           0
    
    

    Nearly no free memory!

    making it hard to even use the clang tools on large projects.

    I hope you’re not claiming that to also be wasted memory. clang/LLVM is a pretty complex toolset and does damn near close to magic to optimize the binary it shits out.


  • boonhet@sopuli.xyztoProgrammer Humor@programming.devGot Em!
    link
    fedilink
    arrow-up
    4
    arrow-down
    1
    ·
    11 hours ago

    I can let updates continue in the background

    That’s used memory

    I can open a web-browser on a second monitor

    That’s used memory

    I can afford to buy less memory

    But I bet you don’t, because you look at your computer say it’s all being used - when actually a lot is being used for caching and is freed upon request.

    I can run a server on the same computer, instead of having to buy another one to become a dedicated server

    That’s, again, used memory



  • boonhet@sopuli.xyztoProgrammer Humor@programming.devGot Em!
    link
    fedilink
    arrow-up
    4
    arrow-down
    1
    ·
    edit-2
    13 hours ago

    Unused memory is not useless, it is just unused

    Yes, which means it’s doing precisely nothing to improve your performance.

    If I want to pull up a guide on how to giggle the grables in my favorite game Grable Giggler, I would be very happy if I had unused memory which I can now use for my browser.

    Your operating system should just free up some memory for that. In fact, your browser could be in memory before you decide to launch it. That’s the magic of caching, baby! I’m just saying, don’t be afraid to use memory - people are already buying way more of it than they need. That doesn’t mean you should be creating games with memory leaks! But e.g loading things into memory before they’re used saves you loading from disk in the moment - which would be slow.

    And finally, there’s also low spec gaming and accessibility. Minecraft, at least prior to the microsoft acquisition, was a very low spec game. I wouldn’t say it was optimized, but a game of minecraft took less ram than chrome.

    Minecraft was made in Java, the JVM is literally one of the worst platforms for memory usage (running something in the browser is just about the only way to make it use more memory than Java), so that just proves my point: Optimizing down to the kilobyte is useless in 2025. It was already useless in 2010. Also, you’ll be happy to know that Microsoft rewrote it in C++ to save memory, it’s called the Bedrock Edition and it runs on cheaper hardware than the Java Edition!

    In fact, the horribly memory inefficient platform, Java, greatly contributed to its success! First off, it was much faster for Notch alone (initially) to write it in Java compared to C. Secondly, it allowed for much easier modding.

    and Doom

    came out in 1993, when 16 gigabytes of memory would’ve cost 2,867,200 USD (175 dollars for 1MB is what I found online). Now it’s 50 bucks. 40 if you have an older machine that runs DDR4 and 30 if you have a DDR4 laptop.





  • Yeah but pretty textures and detailed models are nice too. And maybe you want to use a scripting language for parts of the game to save a bunch kf dev time

    That’s not the same as an unoptimized game. I have games running at triple digit fps that require more memory and disk space than 10 year old me thought possible.

    Also unused memory is useless. Caching things is good.





  • Most cheeses you put on a sandwich here in Estonia aren’t aged very long at all. The ones you eat as a snack are.

    Also some people who think they are lactose intolerant, will still get diarrhoea from lactose free dairy products. These people actually have milk protein allergies I suspect. Because some of those people also can’t eat wheat products.

    My ex is one. Milk, aged cheese or just plain white bread. Or even ducking pasta. All make her shit violently.